Star Trek model was created by Dennis Bailey’s Refit Enterprise Version 2 Mesh (Rel 8-27-2005), and converted to Blender by Eric Clark, and I converted it to Maya.
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| Rendered in Blender Internal |
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| Converted and rendered in Maya - added cloud image as background |
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| Rendered in Maya with compositing |
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| Rendered in Maya with compositing and Photoshop |




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