Star Trek NCC-1701 render test using Maya

Star Trek model was created by Dennis Bailey’s Refit Enterprise Version 2 Mesh (Rel 8-27-2005), and converted to Blender by Eric Clark, and I converted it to Maya.

Rendered in Blender Internal
Converted and rendered in Maya - added cloud image as background

Rendered in Maya with compositing

Rendered in Maya with compositing and Photoshop

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